Infantry | Versatility | Smite
Sun Tzu Prime Overview
Sun Tzu Prime is the brand-new infantry Prime commander recently released in Rise of Kingdoms, bringing back one of the game’s most iconic historical figures with a major power boost. As an enhanced version of the original Sun Tzu, he’s designed to excel in both open-field combat and pitched battles, offering strong area damage and strategic utility that infantry players have been eager for. Early community feedback suggests he’s a meta-level commander for infantry marches, with high damage potential and unique mechanics that make him a top choice for late-stage Kingdom vs Kingdom (KvK) play.
KVK / ARK / BOTH
BOTH
PRIMARY / SECONDARY
PRIMARY
SKILL LEVEL
5-5-5-5
AOE DAMAGE
(5-Target AOE for Stand and Hit Fighting)
AOE DAMAGE
(5-Target AOE with Extra Attack Build)
RAGE ENGINE
(2-Target Fan, Sun Tzu must be expertised)
Best Infantry Equipment Set in Rise of Kingdoms
Infantry Set Stats
- Infantry Attack Bonus %: +60%
- Infantry Defense Bonus %: +37.5%
- Set Bonus (2 Pieces) – Troop Defense %: +3.0%
- Set Bonus (4 Pieces) – March Speed %: +10.0%
- Set Bonus (6 Pieces) – Infantry Attack %: +5.0%

Gold Helm of the Eternal Empire
Plate of the Eternal Empire
Vambraces of the Eternal Empire
Shield of the Eternal Empire
Greaves of the Eternal Empire
Ring of Doom
Horn of Fury
Sturdy Boots of the Eternal Empire
Best Sun Tzu Prime Commander Pairs
Best March Combos for KvK and Osiris League
Sun Tzu Prime Skills
Sun Tzu Prime truly shines when paired with commanders who amplify his massive DPS potential, or with those that help him fully capitalize on his ability to strike up to five targets at once with powerful area-of-effect damage.
Fluid Formation
Target Type: Single
Rage Requirement: 900
This commander’s troop immediately gains Military Sage effect for 5 seconds and deals smite damage to target troops (Damage Factor 3000).
– Military Sage: When Dealing smite damage to enemy troops, this commander’s tropp also deals 20% of this smite damage as fixed true damage to up to 2 enemy troops in a fan. This effect can be triggered up to 1 time per second.
Upgrade Preview:
- Smite Damage Factor: 2000/ 2200/ 2400/ 2600/ 3000
- Damage Percentage: 5%/ 8%/ 11%/ 15%/ 20%
War for Peace
This commander’s infantry units gain 20% march speed. If this commander is in a field troops, their infantry units gain:
– 16% Health
– 25% Attack
Upgrade Preview:
- Infantry March Speed Bonus: 10%/13% /16% / 20%/ 25%
- Infantry Health Bonus: 10%/12% /14%/16% /20%
- Infantry Attack Bonus: 10%/15% /20%/25% /30%
Surprise Strike
If this commander is in a field troops:
1) Infantry units gain 10% defense.
2) If the military sage effect is active, this commander’s troop:
– Deals 5% more smite damage.
– Has a 50% chance to deal an instance of smite damage for every basic attack (Damage Factor 200). This effect can be triggered up to 1 time every 3 seconds.
Upgrade Preview:
- Infantry Defense Bonus: 10%/ 12%/ 14%/ 16%/ 20%
- Smite Damage Bonus: 5%/ 6%/ 7%/ 8%/ 10%
- Smite Damage Factor: 200/ 250/ 300/ 350/ 400
Myriad Maneuvers
This commander’s troop takes 5% less damage. Gains 5 extra rage for every troop that takes fixed true damage from the military sage effect.
Has a 50% chance to deal 2% more damage for the next 5 seconds whenever gaining rage from the Myriad Maneuvers effect. This effect can stack up to 5 times, and its duration resets whenever it gains another stack.
Upgrade Preview:
- Damage Reduction: 5%/ 6%/ 7%/ 8%/ 10%
- Rage Gained: 5/ 8/ 11/ 15/ 20
- Probability: 50%/ 60%/ 70%/ 80%/ 100%
Tactician's Tome
No Expertise
This commander’s troop immediately gains the military sage effect for 5 seconds and deals smite damage to the target troop (Damage Factor 3000).
– Military Sage: When dealing smite damage to a target troop, this commander’s troop also deals 20% of this smite damage as fixed true damage to up to 2 enemy troops in a fan. This effect can be triggered up to 1 time per second.
Expertise
This commander’s troop immediately gains the military sage effect for 5 seconds and deals smite damage to the target troop (Damage Factor 3000).
– Military Sage: When dealing smite damage to a target troop, this commander’s troop also deals 30% of this smite damage as fixed true damage to up to 2 enemy troops in a fan. This effect can be triggered up to 1 time per second.