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Infantry Versatility  |  Smite

Sun Tzu Prime Overview

Sun Tzu Prime is the brand-new infantry Prime commander recently released in Rise of Kingdoms, bringing back one of the game’s most iconic historical figures with a major power boost. As an enhanced version of the original Sun Tzu, he’s designed to excel in both open-field combat and pitched battles, offering strong area damage and strategic utility that infantry players have been eager for. Early community feedback suggests he’s a meta-level commander for infantry marches, with high damage potential and unique mechanics that make him a top choice for late-stage Kingdom vs Kingdom (KvK) play.

Sun Tzu Prime Overview Image

KVK / ARK / BOTH

PRIMARY / SECONDARY

SKILL LEVEL

(5-Target AOE for Stand and Hit Fighting)

Sun Tzu Prime Bai Qi Combination Rise of Kingdoms

(5-Target AOE with Extra Attack Build)

Sun Tzu Prime Liu Che Combination Rise of Kingdoms

(2-Target Fan, Sun Tzu must be expertised)

Sun Tzu Prime William Wallace Combination Rise of Kingdoms

Best Infantry Equipment Set in Rise of Kingdoms

Infantry Set Stats

  • Infantry Attack Bonus %: +60%
  • Infantry Defense Bonus %: +37.5%
  • Set Bonus (2 Pieces) – Troop Defense %: +3.0%
  • Set Bonus (4 Pieces) – March Speed %: +10.0%
  • Set Bonus (6 Pieces) – Infantry Attack %: +5.0%
Best Infantry Set in Rise of Kingdoms 2026

Gold Helm of the Eternal Empire

Plate of the Eternal Empire

Vambraces of the Eternal Empire

Shield of the Eternal Empire

Greaves of the Eternal Empire

Ring of Doom

Horn of Fury

Sturdy Boots of the Eternal Empire

Best Sun Tzu Prime Commander Pairs

Best March Combos for KvK and Osiris League

Sun Tzu Prime Skills

Sun Tzu Prime truly shines when paired with commanders who amplify his massive DPS potential, or with those that help him fully capitalize on his ability to strike up to five targets at once with powerful area-of-effect damage.

Sun Tzu Prime Fluid Formation Skill Rise of Kingdoms

Fluid Formation

Target Type: Single
Rage Requirement: 900

This commander’s troop immediately gains Military Sage effect for 5 seconds and deals smite damage to target troops (Damage Factor 3000).

– Military Sage: When Dealing smite damage to enemy troops, this commander’s tropp also deals 20% of this smite damage as fixed true damage to up to 2 enemy troops in a fan. This effect can be triggered up to 1 time per second.

Upgrade Preview:

  • Smite Damage Factor: 2000/ 2200/ 2400/ 2600/ 3000
  • Damage Percentage: 5%/ 8%/ 11%/ 15%/ 20%
Sun Tzu Prime War for Peace Skill Rise of Kingdoms

War for Peace

This commander’s infantry units gain 20% march speed. If this commander is in a field troops, their infantry units gain:
16% Health
25% Attack

Upgrade Preview:

  • Infantry March Speed Bonus: 10%/13% /16% / 20%/ 25%
  • Infantry Health Bonus: 10%/12% /14%/16% /20%
  • Infantry Attack Bonus: 10%/15% /20%/25% /30%
Sun Tzu Prime Surprise Strike Skill Rise of Kingdoms

Surprise Strike

If this commander is in a field troops:
1) Infantry units gain 10% defense.
2) If the military sage effect is active, this commander’s troop:
– Deals 5% more smite damage.
– Has a 50% chance to deal an instance of smite damage for every basic attack (Damage Factor 200). This effect can be triggered up to 1 time every 3 seconds.

Upgrade Preview:

  • Infantry Defense Bonus: 10%/ 12%/ 14%/ 16%/ 20%
  • Smite Damage Bonus: 5%/ 6%/ 7%/ 8%/ 10%
  • Smite Damage Factor: 200/ 250/ 300/ 350/ 400
Sun Tzu Prime Myriad Maneuvers Skill Rise of Kingdoms

Myriad Maneuvers

This commander’s troop takes 5% less damage. Gains 5 extra rage for every troop that takes fixed true damage from the military sage effect.

Has a 50% chance to deal 2% more damage for the next 5 seconds whenever gaining rage from the Myriad Maneuvers effect. This effect can stack up to 5 times, and its duration resets whenever it gains another stack.

Upgrade Preview:

  • Damage Reduction: 5%/ 6%/ 7%/ 8%/ 10%
  • Rage Gained: 5/ 8/ 11/ 15/ 20
  • Probability: 50%/ 60%/ 70%/ 80%/ 100%
Sun Tzu Prime Tacticians Tome Skill Rise of Kingdoms

Tactician's Tome

No Expertise
This commander’s troop immediately gains the military sage effect for 5 seconds and deals smite damage to the target troop (Damage Factor 3000).
– Military Sage: When dealing smite damage to a target troop, this commander’s troop also deals 20% of this smite damage as fixed true damage to up to 2 enemy troops in a fan. This effect can be triggered up to 1 time per second.

Expertise
This commander’s troop immediately gains the military sage effect for 5 seconds and deals smite damage to the target troop (Damage Factor 3000).
– Military Sage: When dealing smite damage to a target troop, this commander’s troop also deals 30% of this smite damage as fixed true damage to up to 2 enemy troops in a fan. This effect can be triggered up to 1 time per second.