Honda Tadakatsu is a historical figure in Japanese history who is featured as a legendary commander in the mobile strategy game Rise of Kingdoms. In the game, he is a commander of the cavalry unit with an expertise in defense and mobility.
According to historical records, Honda Tadakatsu was a samurai and a general who served under the Tokugawa shogunate during Japan’s feudal period. He was known for his exceptional skill in battle and his unwavering loyalty to his lord. His nickname was “the warrior who surpassed death” due to his ability to survive numerous battles.
Honda is a great secondary behind Xiang Yu. Provides a ton of additional DPS, movement speed, and troop capacity.
Honda as a secondary for Scipio is great for damage reduction, march speed boost for infantry, and additional march capacity.
Honda as a secondary for Boudica gives additional DPS for your archer march, increased troop capacity, and damage reduction.
Honda as secondary for Trajan provides a higher march capacity and march speed for garrison and rally reinforcements.
Honda Tadakatsu Skills
In Rise of Kingdoms, Honda Tadakatsu is depicted as a fierce warrior with high skill damage, great attack and skill bonus damage, damage reduction, and increased troop capacity and march speed. This makes him an effective commander for both defensive and offensive strategies and one of the secondary commanders in the entire game.
Deals direct damage to up 3 targets in a forward-facing fan-shaped area (Damage Factor 1500, or 750 as secondary commander). Damage dealt to each target is reduced by 15% for each additional target.
Troops led by this commander take 1% reduced damage. An active skill cast will cause the target to suffer damage over time (Damage Factor 100) and 20% reduced march speed for 2 seconds. This effect can be triggered once every 5 seconds.
Damage Taken Reduced by: 1% / 2% / 3% / 4% / 5%
Direct Damage Factor: 100 / 120 / 140 / 160 / 200
March Speed Reduction 20% / 25% / 30% / 40% / 50%
Tokugawa Heavenly King
Troops led by this commander gain 2% increased troop capacity, and deal 1% (or 5% with 2 or more different unit types) Increased skill damage per 8% units lost; the skill damage bonus cannot exceed 60%.
Troops Capacity Bonus: 2% / 4% / 6% / 8% / 10%
Skill Damage Bonus: 1% / 2% / 3% / 4% / 5%
Troops led by this commander take 30% reduced damage from normal attacks on the map. This effect can trigger up to 57 times per hour after leaving your city.